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CONTROL RESONANT Unofficial Field Guide
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Game Database report

Crush, Drill, and Extend Confirmed as Secondary Weapon Choices

Xbox’s hands-on preview names three secondary Aberrant choices: a heavy mallet, sustained drill, and ranged chain-staff form.

Published · Official-source briefing

Control Resonant separates primary and secondary Aberrant decisions. The tested opening section offered Crush, Drill, and Extend as the second pool of forms, giving the player a different tactical layer from the first light-attack choice.

What was confirmed

Crush is described as a large, slow smashing mallet. Drill applies directed sustained damage. Extend becomes a whip-like chain staff that adds reach, giving a short-range primary form a way to cover distance without replacing the entire build.

The preview later explains that primary, secondary, and combo-finisher pools can be mixed. That structure means a named form should be catalogued with its attack slot and function; listing every form as a standalone full weapon would misrepresent the system.

The report confirms the names and broad purposes, but not complete inputs, stamina or resource costs, unlock conditions, or upgrade nodes. Those database fields remain release-version work rather than speculation based on a short media session.

Key takeaways

  • Crush is a slow heavy mallet
  • Drill applies sustained directed damage
  • Extend supplies whip-like range

Official source

Xbox Wire — official Control Resonant hands-on

This report records the state of official information on its publication date. For changing specifications or launch details, follow the linked topic hub and current first-party listing.