Official New Game Plus Carry-Over List Answers a Major FAQ
Remedy confirms exactly which combat progression carries into New Game Plus and why traversal abilities reset.
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150 direct, source-checked answers. Every question has its own permanent URL, official evidence, and a route back to the relevant guide.
Control Resonant launches worldwide on September 24, 2026 for PlayStation 5, Xbox Series X|S, and PC. Remedy has published that date directly. A Mac version is planned for later in 2026 rather than the September launch day.
Yes, but the confirmed offer is specific: PlayStation lists 48-hour advance access with the PS5 Digital Deluxe Edition. That points to September 22, 2026 for eligible PS5 buyers, two days before the standard September 24 release.
The September 24 launch covers PS5, Xbox Series X|S, Windows PC through Steam and Epic Games Store, and GeForce NOW streaming. Remedy lists the Mac edition separately for later in 2026.
Remedy says the Mac version will arrive later in 2026, but no exact date is published. The announced Mac storefronts are Steam and the Mac App Store.
Yes. Official storefronts list Control Resonant for preorder. The exact price, bonuses, refund rules, and included content depend on the selected platform and account region.
Standard is the base game. The Digital Deluxe listing adds digital extras, and the PS5 offer includes 48-hour advance access. Contents and pricing should be checked in the buyer’s regional store.
No physical edition is confirmed in the official launch information reviewed for this guide. The currently documented offers are digital storefront releases.
A universal preload date has not been announced. Preload schedules may differ between PlayStation, Xbox, Steam, and Epic, and can also vary by edition or region.
The US Xbox store lists the Standard Edition at $59.99 and Digital Deluxe at $69.99. There is no single worldwide price, so other account regions should use their own first-party storefront.
Remedy Entertainment develops and self-publishes Control Resonant. Remedy’s own announcements are therefore the primary record for the release date and central product information.
The US PlayStation product page currently displays September 24, 2026 at 2:00 PM UTC for the standard PS5 release. The displayed time can be tied to the store region, so buyers should use the countdown shown while signed in to the account that made the purchase.
Yes. PlayStation marks the PS5 edition as PS5 Pro Enhanced. That label confirms enhanced support, but the current product page does not publish a complete table of resolution, frame-rate, ray-tracing, or image-quality targets.
Yes. Steam, Xbox, and PlayStation list the original soundtrack and digital artbook among the Digital Deluxe contents. These are digital extras; the listings do not describe physical discs, printed books, or a boxed collector package.
Yes. Official Steam, Xbox, and PlayStation edition comparisons list the AWE Mission Outfit with Digital Deluxe. It is shown as a Deluxe add-on rather than one of the base preorder rewards.
The Starter Resource Bundle is a listed Digital Deluxe extra. Official stores confirm its inclusion but do not currently publish a complete item-by-item quantity table, so the safe claim is that the bundle exists, not how much progression it saves.
Untapped Artifact (Wallet) is the name of an Artifact add-on included with Digital Deluxe. Artifacts are equippable passive modifiers, while untapped artifacts are normally connected to the crafting loop in The Gap.
The US PlayStation page lists an Occult Outfit alongside the Hiss Corruption Outfit and Pickpocket’s Tool Artifact. Steam and Xbox currently list the latter two without the Occult Outfit, so the offer is not identical across the reviewed stores.
Steam currently lists the Standard Edition at US$59.99 in the United States. This is a regional storefront price, not a universal amount that should be converted directly for other countries.
Steam currently lists the Digital Deluxe Edition at US$69.99 in the United States, ten dollars above the US$59.99 Standard Edition listing.
No single identical worldwide list is shown across the reviewed stores. Steam and Xbox list the Hiss Corruption Outfit and Pickpocket’s Tool Artifact, while the US PlayStation page also lists an Occult Outfit.
Yes. Remedy calls September 24, 2026 the worldwide launch date for PS5, Xbox Series X|S, Steam, and Epic Games Store, with GeForce NOW support also planned that day.
Yes. Remedy includes GeForce NOW in the September 24 launch plan alongside the native console and Windows PC versions.
No. Remedy says the Mac edition will follow later in 2026 through Steam and the Mac App Store.
Yes. Remedy opened preorders when it announced the September 24 date, and first-party stores now list digital purchase options in supported regions.
No universal preload window is confirmed. A preorder secures the listed license and active bonuses, but the official announcements reviewed here do not promise the same advance download schedule on every store.
No. September 24 covers PS5, Xbox Series X|S, Windows PC, and GeForce NOW; Mac is scheduled for later in 2026.
Yes. Remedy Entertainment is developing and self-publishing Control Resonant.
No. Remedy confirms the worldwide date but does not state that every storefront unlocks at local midnight.
No. GeForce NOW is a cloud-streaming route, not a free game license. Players generally need a supported owned PC-store copy and access to Nvidia’s service.
No newer official date has replaced September 24, 2026 in the current Remedy information reviewed on July 31.
No. Remedy presents Control Resonant as a standalone story and a new entry point centered on Dylan Faden. Playing Control provides more context for Jesse, Dylan, the FBC, and the Oldest House, but it is not required.
Control Resonant is a single-player action RPG with melee-led combat, paranatural abilities, buildcrafting, and exploration. It is not simply a repeat of the first game’s third-person shooter structure.
No, not in the same sense as the first Control. Resonant is designed around melee combat with Aberrant, supported by Dylan’s paranatural Instinct abilities.
Aberrant is Dylan Faden’s shape-shifting paranatural weapon. It changes between melee forms that serve different ranges, speeds, and tactical roles.
Instinct is the name used for Dylan’s paranatural ability system. These powers combine with movement and Aberrant attacks to shape how a build controls space, survives pressure, or damages enemies.
The Gap is Control Resonant’s buildcrafting space. Players use it to organize unlocked options and create synergies around weapons, powers, mobility, damage, crowd control, or survivability.
Yes. New Game Plus carries Aberrant upgrades, health and Combat Ability resource improvements, unlocked supernatural abilities, talents, and Artifacts. Traversal abilities reset because they remain tied to story progression.
It has a larger, connected, explorable Manhattan, but Remedy does not simply define it as a conventional open-world sandbox. The safest description is a more open action-RPG world with authored missions and progression-gated exploration.
No multiplayer or cooperative campaign is announced. Official product information presents Control Resonant as a single-player game with Dylan as the sole playable protagonist.
Yes on PS5. The PlayStation Store labels Control Resonant with advanced adjustable difficulty, meaning challenge settings or assists can be customized individually.
Confirmed combat guidance says melee hits restore Combat Ability resource. This makes close-range Aberrant pressure the fuel for supernatural abilities rather than a separate passive waiting game.
Abilities can stun enemies and open them to executions. Completing an execution temporarily boosts Dylan’s melee damage, feeding the next phase of the close-range combat loop.
The hands-on material shows three Combat Ability slots in the build setup. Those supernatural abilities sit alongside Aberrant forms and Talents as part of Dylan’s broader build.
The opening choice shown in the official hands-on is Flurry, Slash, or Slice. Flurry uses fast twin daggers and boosts critical chance; Slash is a wide scythe for groups; Slice is a high single-target axe with bonus damage from behind.
The hands-on preview names Crush, Drill, and Extend as the secondary pool. Crush is a slow heavy mallet, Drill delivers directed sustained damage, and Extend is a whip-like chain staff that adds range.
Combo Enders are a third Aberrant selection pool used for finishing attacks. A build combines separate choices for light attacks, heavy attacks, and finishers instead of relying on one fixed weapon move set.
Mold Turrets are a tactical summon example in Remedy’s combat explanation. They attack independently and apply harmful status effects, supporting a more controlled playstyle than constant direct melee pressure.
Remedy says players can enter The Gap by pressing down on the DualSense directional pad. The Gap is Dylan’s dreamlike build space for managing abilities, weapon forms, and Talents.
No. Remedy explicitly says not everything can be unlocked in one playthrough. Branching Resonant rewards and specialization make the first run a set of meaningful build choices.
Artifacts are equippable passive modifiers that can affect survivability, combat performance, exploration, or the resource economy. Some include conditions or trade-offs rather than only adding unconditional power.
Remedy says melee hits restore the Combat Ability resource, letting aggressive close-range play feed Dylan’s supernatural toolkit.
Executions temporarily increase Dylan’s melee damage after an enemy has been stunned and opened for a finisher.
Yes. Remedy describes abilities as stunning enemies and creating openings for executions.
Dylan’s setup centers on supernatural Combat Abilities, Aberrant Weapon Forms, and Talents that amplify synergy between abilities and melee attacks.
Untapped Artifacts found in the world are crafted into usable Artifacts inside The Gap.
Yes. Remedy says some Artifacts include conditions or trade-offs instead of acting as purely additive passive bonuses.
Some bosses may gain new behaviors, and familiar encounters can shift as the world becomes more demanding.
Yes. New Game Plus allows multiple different Combat Abilities earned from the same boss to be equipped together.
Yes. Remedy names World Quests among the activities players can revisit, along with bounties, collectibles, side stories, and conversations.
Dylan Faden is the sole playable protagonist announced for Control Resonant. His search for his missing sister Jesse is a central motivation for entering the Manhattan crisis.
No playable Jesse section is confirmed. Remedy identifies Dylan as the sole playable character, although Jesse remains central to the story and Dylan’s objective.
Zoe De Vera is an FBC field agent and Dylan Faden’s handler. Remedy describes their developing trust and responsibility toward one another as an emotional anchor for the sequel.
Remedy has confirmed Jesse’s disappearance as part of the opening premise but has not revealed the full cause. Finding her helps drive Dylan’s story.
Dylan spent years confined and studied inside the Oldest House after being taken by the Federal Bureau of Control. In Resonant, he works with FBC field agent Zoe De Vera during the Manhattan emergency.
Official material connects Dylan’s history to the Hiss and shows continuing Hiss-related consequences, but the complete enemy hierarchy and story role are not fully disclosed.
The main crisis unfolds in a paranaturally distorted Manhattan. The sequel expands beyond the enclosed sectors of the Oldest House into a larger connected urban environment.
The Oldest House remains important to Dylan’s history and the Control universe, but Remedy’s current story focus is the Manhattan crisis. The full extent of playable return areas has not been disclosed.
No. Zoe is introduced as Dylan’s FBC handler, not as a cooperative player character. The official PS5 listing describes a one-player game.
The official hands-on begins with Dylan Faden waking in the Oldest House, finding his cell open, receiving the Aberrant, and escaping toward a Manhattan already overwhelmed by a paranatural crisis.
Yes. Official store copy says Dylan emerges after years in confinement by the Federal Bureau of Control. The sequel starts from his identity as a former prisoner, test subject, and director candidate.
The official Xbox hands-on describes a vision of Jesse looking over Dylan and calling him to action before he wakes. That confirms her presence in the opening sequence as shown in the preview.
Yes. The hands-on account says The Board addresses Dylan directly after he receives the Aberrant, using its familiar layered and fourth-wall-aware style.
During the opening preview, Dylan answers a distress call heard over a radio on one of the floating bodies in Manhattan. FBC agent Zoe De Vera responds and directs him toward her.
Yes. Remedy describes the Federal Bureau of Control as operating in the field across Manhattan’s distinct zones while trying to contain the escalating crisis.
Yes. Official descriptions say Jesse’s lockdown is no longer holding and that the Hiss corruption has spilled beyond the Oldest House into Manhattan.
Yes. Official store copy names the invasive Mold among the threats overrunning Manhattan, and Remedy’s combat explanation uses Mold Turrets as a summon example.
Remedy divides Manhattan into distinct handcrafted zones, each with its own atmosphere, encounters, lore, secrets, and optional activities. The design emphasizes authored exploration rather than a map filled with repetitive grind.
Dylan’s Journey is the main campaign quest line. World Quests are self-contained narrative stories placed across Manhattan, alongside combat encounters, environmental challenges, hidden discoveries, and optional activities.
Dylan escapes the Oldest House into a city overwhelmed by paranatural threats and searches for his missing sister Jesse while working to contain the crisis.
Yes. Official Xbox store copy describes Jesse as the FBC Director while explaining Dylan’s search for his sister.
Official material names the Hiss, the Mold, a new form of resonance, and other paranatural threats reshaping the city.
Yes. PlayStation’s official Summer Game Fest recap names side quests alongside story missions, bosses, puzzles, and diverse zones.
Yes. Official PlayStation coverage explicitly includes puzzles among the activities across transformed Manhattan.
Yes. PlayStation says players will revisit previously unseen areas of the Oldest House.
Yes. The official Xbox hands-on shows Casper Darling in a live-action video clip discussing Dylan’s earlier time with the FBC.
The official hands-on places The Board’s communication immediately after Dylan receives Aberrant during the opening sequence.
Yes. During the official opening preview, Dylan answers a distress call from a radio and Zoe responds, becoming his initial FBC field contact and handler.
Xbox Wire describes the Evacuation Zone as an open combat area used in the later portion of its hands-on session, with melee and ranged enemies attacking from several directions.
Yes. Control Resonant launches natively on PlayStation 5 on September 24, 2026. PlayStation also lists a Digital Deluxe offer with 48-hour advance access.
Yes. Xbox Series X and Series S are confirmed launch platforms for September 24, 2026. No Xbox One-native edition is announced.
The Windows PC edition is announced for Steam and the Epic Games Store. GeForce NOW support is also planned for launch for eligible owned copies.
Steam lists Windows 10/11 64-bit, 16 GB RAM, and 100 GB storage. Minimum graphics are GTX 1070 or RX 5600 XT 6 GB; recommended graphics are RTX 3070 or RX 6700 XT 8 GB.
Yes. Remedy plans a Mac version through Steam and the Mac App Store later in 2026. It will not arrive with the September 24 console and Windows launch.
Yes. Remedy includes GeForce NOW in the launch plan. Players will still need an eligible supported PC-store copy and a suitable Nvidia service tier.
No PS4 version is announced. The official PlayStation release is for PS5.
No Xbox One version is announced. The confirmed Xbox editions are for Series X and Series S.
No Nintendo Switch or Switch successor version has been announced. Nintendo hardware is absent from Remedy’s official platform list.
No Game Pass launch is announced. Control Resonant is confirmed for Xbox Series X|S, but platform availability does not imply subscription inclusion.
Yes. The US PlayStation page lists vibration and trigger-effect support for the DualSense wireless controller on PS5.
Yes. The official Xbox store lists Single player as a capability and names Xbox Series X|S and PC under Play with.
The Xbox listing marks Control Resonant as Xbox Play Anywhere and lists both Xbox Series X|S and PC. Eligible Microsoft Store purchases use that ecosystem rather than granting Steam or Epic licenses.
Steam lists an Intel Core i5-8500 or AMD equivalent as the minimum processor, together with a 64-bit version of Windows 10 or 11.
Steam lists an AMD Ryzen 7 3700X or Intel equivalent for the recommended tier.
Steam lists 16 GB of system memory for both minimum and recommended PC configurations.
Steam currently lists 100 GB of available storage for both minimum and recommended configurations.
The minimum Steam graphics tier names a GTX 1070 or RX 5600 XT with 6 GB, while the recommended tier names an RTX 3070 or RX 6700 XT with 8 GB.
No official Steam Deck Verified or Playable rating is displayed in the reviewed Steam product information. A Steam release alone does not guarantee Deck compatibility.
Yes. PlayStation lists Game Pausing and says the game can be paused at any time during gameplay or cinematics while playing offline.
Xbox says Play Anywhere lets eligible users carry saves, game add-ons, and achievements across supported Xbox console, PC, and handheld devices.
Yes for eligible Xbox Play Anywhere use. Xbox explicitly includes achievements with saves and add-ons that follow between supported devices.
Xbox describes supported gaming handhelds as part of the Play Anywhere device path for eligible Control Resonant purchases.
No. GeForce NOW streams a supported owned PC copy; it does not create a second license across Steam, Epic, Xbox, PlayStation, or the Mac App Store.
Steam lists Family Sharing for the game, but the product page does not guarantee that every Deluxe add-on, preorder bonus, soundtrack, or artbook transfers to another family member.
No. Steam’s full controller support label confirms normal controller operation but does not promise platform-specific haptics, adaptive triggers, prompts, or wired-versus-wireless behavior.
No. Steam lists recommended CPU, GPU, RAM, and storage but does not attach a resolution, graphics preset, upscaling mode, ray tracing setting, or frame-rate target.
Steam currently lists 100 GB of available storage but does not explicitly label an SSD as mandatory in the reviewed requirements.
No. GeForce NOW is cloud streaming planned for September 24, while Remedy lists a separate native Mac release through Steam and the Mac App Store later in 2026.
No. The official platform list names PS5, Xbox Series X|S, PC, GeForce NOW, and a later Mac release, with no PS4 or Xbox One edition announced.
Steam lists 15 languages for interface and subtitles. Eight of those are currently marked for full audio.
Yes. Steam marks German for interface, full audio, and subtitles, confirming a fully localized German option on the current PC listing.
Yes. Steam marks French for interface, full audio, and subtitles, confirming a fully localized French option on the current PC listing.
Yes. Steam lists full controller support for Control Resonant, covering controller operation through the normal PC play flow.
Yes. Steam lists Family Sharing for the base game, subject to Valve’s current account, region, and simultaneous-use rules.
Xbox product information identifies Play Anywhere support for eligible Microsoft ecosystem purchases.
The PS5 listing names nine features: separate volume controls, mono audio, basic subtitles, large subtitles, advanced controller remapping, stick sensitivity, stick inversion, advanced adjustable difficulty, and game pausing.
No public player demo, open beta, or closed beta registration has been announced. The reported pre-release sessions were controlled media hands-on events, not downloadable public tests.
Xbox Wire reports playing the opening hour plus a later combat arena. The session covered Dylan leaving the Oldest House, primary and secondary Aberrant choices, movement unlocks, an early Resonant boss, and a developed late-game build.
Steam and Xbox list the Hiss Corruption Outfit and Pickpocket’s Tool Artifact as preorder bonuses. They are separate from the permanent Digital Deluxe add-ons.
Steam currently marks eight languages for full audio: English, French, Italian, German, Spanish from Spain, Japanese, Brazilian Portuguese, and Simplified Chinese.
Yes. Steam marks Italian for interface, full audio, and subtitles, confirming a fully localized Italian option on the current PC store listing.
Yes. Steam marks Spanish from Spain for interface, full audio, and subtitles.
Yes. Steam marks Japanese for interface, full audio, and subtitles, confirming a fully localized Japanese option on the current PC store listing.
Yes. Steam marks Portuguese from Brazil for interface, full audio, and subtitles.
Yes. Steam marks Simplified Chinese for interface, full audio, and subtitles.
Steam lists Korean interface and subtitles but does not currently mark Korean for full audio.
Steam lists Traditional Chinese interface and subtitles without a full-audio checkmark.
PlayStation labels the game with Basic Subtitles and explains that subtitles are included for the main story and main characters. It also lists a Large Subtitles option.
Yes. PlayStation lists Advanced Controller Remapping and says the game controls can be fully customized.
No. Steam lists interface and subtitles for 15 languages, but only eight currently have the full-audio checkmark.
Steam lists Polish interface and subtitles but does not mark Polish for full audio.
Steam lists Russian interface and subtitles without a full-audio checkmark.
Steam lists Turkish interface and subtitles, but the current PC language matrix does not mark Turkish for full audio.
Steam lists Ukrainian interface and subtitles, but the current PC language matrix does not include a Ukrainian full-audio track.
Steam lists Latin American Spanish interface and subtitles but does not mark that variant for full audio.
No. Steam uses separate columns for interface, full audio, and subtitles, so a language can support menus and text without a complete voice track.
No. An official media hands-on is useful evidence for the build that was played, but balance, values, layouts, and presentation can still change before release.
No. A retailer page can be incomplete, regional, or speculative. Release claims should be anchored to Remedy or a first-party platform store.
Yes where the retail game supplies stronger evidence. Pre-release answers preserve confirmed facts and explicit unknowns, then gain tested steps, values, performance, and patch-sensitive details after launch.
Latest field reports
Remedy confirms exactly which combat progression carries into New Game Plus and why traversal abilities reset.
Read report →Players can equip up to three Artifacts during the first playthrough, while New Game Plus unlocks a fourth slot.
Read report →Xbox confirms eligible players can move between console, PC, and supported handhelds with saves, add-ons, and achievements.
Read report →The US Xbox listing supplies a concrete regional price comparison and names the add-ons included with Digital Deluxe.
Read report →The official Steam matrix resolves language-support questions and distinguishes text localization from complete dubbing.
Read report →Remedy explains that movement powers stay tied to story progression even while combat growth carries over.
Read report →A fourth Artifact slot becomes available only after entering New Game Plus.
Read report →Official summaries describe diverse zones with story missions, side quests, bosses, puzzles, and Oldest House returns.
Read report →Xbox Wire played controlled opening and later-game sections; no consumer download was announced.
Read report →The character appears in a live-action clip discussing Dylan’s early time with the FBC.
Read report →