Guides & Systems report
New Game Plus Promises Changes Beyond a Repeat Campaign
Remedy has detailed New Game Plus carry-over, new talent nodes, a fourth Artifact slot, changed encounters, and expanded build combinations.
Published · Official-source briefing
New Game Plus is officially part of Control Resonant’s replay plan. Remedy’s details position it as a changed second journey with retained combat progression, expanded builds, and harder encounters.
What was confirmed
Aberrant upgrades, health improvements, Combat Ability resource upgrades, supernatural Combat Abilities, talents, and Artifacts carry into the new run. Traversal abilities do not carry over because they remain tied to story progression and how the world opens.
The second run adds new talent nodes, permits multiple Combat Abilities from the same boss, and unlocks a fourth Artifact slot beyond the first playthrough’s maximum of three. Remedy also says encounters shift and some bosses can show new behaviors.
World Quests, bounties, collectibles, side-story outcomes, and conversations give players additional reasons to revisit Manhattan. The exact unlock moment and support for repeated NG+ cycles still require final-version verification.
Key takeaways
- Most combat progression carries over
- Traversal abilities reset with story progression
- A fourth Artifact slot and new build options unlock
Official source
PlayStation Blog — first New Game Plus details
This report records the state of official information on its publication date. For changing specifications or launch details, follow the linked topic hub and current first-party listing.