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Control Resonant Side Story Choices & Outcomes

Some Control Resonant side stories and conversations can have different outcomes, giving New Game Plus narrative reasons beyond stronger builds.

Last reviewed July 18, 2026

Quick answer

Some side stories and conversations in Control Resonant have different outcomes. Remedy names seeing alternative outcomes as one reason to replay in New Game Plus. It has not published a decision list or confirmed that the main ending branches.

What is officially confirmed

The precise wording applies to “certain side stories and conversations.” That supports choice-and-consequence pages for verified side content later, but not claims about multiple campaign endings, romance routes or universal dialogue branching.

Relationship to World Quests

World Quests are self-contained narrative stories across Manhattan, making them a likely home for some side-story outcomes. However, Remedy does not say every World Quest branches. Each quest needs its own evidence before receiving a choices page.

Do choices reset in New Game Plus?

Starting a fresh playthrough gives players an opportunity to see different outcomes. The studio has not detailed whether any decision flags carry over, whether dialogue history is tracked, or how rewards change. Combat unlocks carry over, but narrative state should not be assumed to behave the same way.

Spoiler-safe page design after launch

Future choice pages should show a non-spoiler decision prompt first, then place consequences, rewards and later references under clearly labeled spoiler sections. Separate routes are justified only when players genuinely search for different named decisions; otherwise one complete quest page prevents cannibalization.

Read World Quests and campaign structure for narrative categories and New Game Plus for the full carry-over list.

Detail on Control Resonant can change before release. Verify anything time-sensitive against Remedy's official channels. See our sources & method.

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