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CONTROL RESONANT Unofficial Field Guide
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Aberrant Forms Preview · Unverified

Flurry Aberrant Form: Twin Daggers & Critical Chance

Flurry is Control Resonant's fast, close-range twin-dagger Primary Form with an increased critical-hit chance; see its confirmed role and tradeoffs.

Last reviewed July 25, 2026

Quick answer

Flurry is a fast, close-range twin-dagger Primary Form for the Aberrant. The official Xbox Wire hands-on describes it as attacking quickly and receiving a boosted critical chance. It is one of three forms offered in the opening choice, alongside Slash and Slice.

Confirmed combat identity

Flurry’s published description establishes three useful facts: it uses paired daggers, operates at short range and favors many rapid hits. That makes it the speed-focused option in the first choice. The preview does not publish exact attack speed, critical percentage, damage values or a final moveset, so those numbers should not be inferred from footage.

The form’s close reach is an important limitation. A Flurry player must stay near a target, where enemy attacks and crowd pressure are harder to ignore. Its quick sequence may make it easier to maintain Control Resonant’s aggression loop, but Remedy has not confirmed whether every individual hit restores an identical amount of Combat Ability resource.

When the choice appears

In the media build, Dylan receives the Aberrant during the opening sequence and chooses between Flurry, Slash and Slice. Xbox Wire says the other forms can be unlocked later, so selecting Flurry is not described as permanently deleting access to the alternatives.

The choice still matters because it defines the first basic-attack moveset. Secondary Forms and Combo Enders are separate slots added later, allowing a short-range Primary Form to be paired with reach, impact or another finishing role.

Sensible pairing logic

Before final balance data exists, the safe build principle is coverage rather than a claim that Flurry is “best.” A longer-range Secondary Form such as Extend can address Flurry’s reach, while a heavier finisher can supply burst impact. See the Primary, Secondary and Combo Ender guide for the slot structure and the full Aberrant form list for confirmed alternatives.

Detail on Control Resonant can change before release. Verify anything time-sensitive against Remedy's official channels. See our sources & method.

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Guides & Gameplay FAQ

Do I need to play the first Control?

No. Remedy presents Control Resonant as a standalone story and a new entry point centered on Dylan Faden. Playing Control provides more context for Jesse, Dylan, the FBC, and the Oldest House, but it is not required.

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What genre is Control Resonant?

Control Resonant is a single-player action RPG with melee-led combat, paranatural abilities, buildcrafting, and exploration. It is not simply a repeat of the first game’s third-person shooter structure.

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What are Instinct powers?

Instinct is the name used for Dylan’s paranatural ability system. These powers combine with movement and Aberrant attacks to shape how a build controls space, survives pressure, or damages enemies.

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