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Control Resonant Bounties: What Is Confirmed

Bounties are optional repeatable or revisit-worthy activities in Control Resonant, confirmed as content players may return to in New Game Plus.

Last reviewed July 18, 2026

Quick answer

Bounties are confirmed optional content in Control Resonant. Remedy specifically identifies them as activities players may miss on the first playthrough and revisit in New Game Plus. The studio has not yet published the bounty board, target list, reward table or refresh rules.

Where bounties fit

The game separates its main narrative into Dylan’s Journey and World Quests. Bounties sit outside those two primary story categories alongside collectibles and other optional activities. That means a bounty should not automatically be labeled a side quest with a narrative chain.

Do bounties carry over?

Remedy says New Game Plus gives players an opportunity to revisit bounties they may have missed. It does not explicitly state that completed bounty status transfers, resets, or remains repeatable. Combat progression such as Aberrant upgrades, abilities, talents and artifacts does carry over, while traversal abilities do not.

What rewards do bounties give?

No official reward table is available. Possible currencies, artifacts, crafting materials or progression points should not be guessed from other games. A reliable bounty page needs the target, acceptance location, objective, difficulty, reward and reset behavior from the release build.

Future database structure

After verified data exists, this hub will link each bounty by target and zone, include prerequisites and recommended counters, and distinguish one-time contracts from repeatable activities. Until then, individual bounty-name URLs remain out of the sitemap.

See World Quests and campaign structure for narrative content and New Game Plus for the official replay loop.

Detail on Control Resonant can change before release. Verify anything time-sensitive against Remedy's official channels. See our sources & method.

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Guides & Gameplay FAQ

Do I need to play the first Control?

No. Remedy presents Control Resonant as a standalone story and a new entry point centered on Dylan Faden. Playing Control provides more context for Jesse, Dylan, the FBC, and the Oldest House, but it is not required.

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What genre is Control Resonant?

Control Resonant is a single-player action RPG with melee-led combat, paranatural abilities, buildcrafting, and exploration. It is not simply a repeat of the first game’s third-person shooter structure.

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What are Instinct powers?

Instinct is the name used for Dylan’s paranatural ability system. These powers combine with movement and Aberrant attacks to shape how a build controls space, survives pressure, or damages enemies.

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